Name: Borgar Skallagrim Gender: Male Age: 42-Years-Old Sexuality: heterosexual Location: Hysteria Occupation: Leadership | Chief of the Hysterian Tribe Face Claim: n/a Voice Claim: Daniel Day Lewis Dragon?: No |
Appearance Borgar has dark brown hair shaved down to the skin on the sides of his head, though long in the back, reaching just beyond his shoulders and tied tightly with thin leather strips similarly colored to his hair. Borgar also boasts a lengthy, well kept beard braided into a single intricate form, or into smaller, seperate strands and embellished with colored leather strips and small decorative beads, depending on his mood. His beard helps to hide how unique his facial features are, compared with the rest of the Hysterians, being much rounder than any native Hysterian. Around his neck he wears a necklace with a collection of dragon teeth ranging from snow wraith to whispering death. Borgar has, over the years, acquired numerous knotwork tattoos across his body. Towering just over 6ft with a broad, muscular frame, he exhibits a powerful physiology.
Borgar typically wears earth toned pants and boots, and a silk tunic dyed a rich purple and sea blue over a thin wool tunic and gronkle iron chain mail. Over that he wears a changewing cloak and a bearskin cape. Borgar also wears a large black leather bandolier and black leather belt with a multitude of pouches, knives, and compartments for bottles, which he uses to store various herbs, poisons, or venoms. A small mead horn also hangs from his belt.
His armor is comprised of fur, leather, gronkle iron, and dragon scales, including a helmet of gronkle iron adorned with dragon horns curving downward from the top to the back of the helmet, like a mohawk. He also wears gronkle iron pauldrons adorned with large dragon horns attatched at the shoulders and curving downwards.
Occasionally, Borgar will also wear the ceremonial chieftain's crown, the top half of a night fury's skull painted black with gold lines in intricate detail and adorned with various colorful plumage.
Personality Borgar is a complicated man. Outwardly he evokes a charming, charismatic persona with enticing speeches to guide his nation. This has helped him to earn his prestigious title as Chieftain of the Hysteric Tribe. Borgar evokes a sense of tranquility and hospitality, rarely raising his voice and holding a strong sense of fidelity for the Hysterians, a man who the Hysterians can rely on to lead them into a golden age.
However, this is merely the surface of the figurative Borgar iceberg. Despite the public image of a prominent limp in the right leg supported by a sturdy wooden staff, this is merely an elaborate act, to put off his enemies. His right leg is perfectly healthy, but no one else knows. Because he can't truly trust anyone else. Submerged below the depths is a deceptive, manipulative, self-reliant man detached from all, with a true sense of fidelity only for himself, believing no one has proved themselves truly worthy of his trust. And he doubts anyone could. Hysterians are expendable to him when it comes to achieving greater goals. Borgar potrays himself as gently blunt, yet works to keep information others do not need to know just out of reach. He's a man familiar with locked doors.
As for the women, he views them as little better than livestock on two legs, necessary for maintaining his population quota. If asked, Borgar would tell you that the perfect wife for him is one without any arms or legs but a functioning uterus. A queen without any power, because she doesn't need to wield it.
Borgar has the same world dominating drive as Drago, but whereas Drago is the brutal slavemaster who would keep you in a pen, Borgar is your friend, the guy who has your back, the guy who'll help you protect your village against the relentless horde of savage dragons.
Borgar is an intelligent man. A curious scholar with a strong appetite for technological improvement only outmatched by an even stronger appetite for chocolate, once in power Borgar oversaw a vast technological revolution in the Hysterian empire and even invented a few devices of his own. He believes that better technology will make for a better outcome in his war against the dragons. He maintains a personal library of information, especially his own book of dragons, which he uses to great effect in his war against the creatures. He's often prepared for situations, with word or weapon, tech or tactic to swing the favor back in his direction. Borgar is also interested in history, especially if it serves an advantage to his control over the Hysterian population. The rumor of a sunken viking city has definitely piqued his interest and desire over the years.
Though highly ambitious and industrious, Borgar also believes his fate is pretedermined, no matter what he path he takes or how much energy and interest he invests in walking it, Borgar holds the belief that the gods themselves are pulling his strings. And he knows it's better to take advantage only of those freedoms the gods offer, but leave the rest up to higher powers. The gods did spare him as a survivor of the shipwreck that first washed him onto the Hysterian shore. As a result he is also unafraid of death, believing that when his time is up, it's up, and he will finally be reunited with his true tribe in the halls of Valhalla. Additionally, Borgar believes that the gods have shown him that his old way of leadership, didn't work, as they only led to the ruin of his people. Since then Borgar had adopted a more aggressive stance, and it's worked out fantastically for him.
Borgar is always striving to embody the nine highest ideals of Norse society. In addition to the above he's also disciplined, courageous, perserverant, and honorable, though with a penchant for ruthlessness if ne needs to be. He's very confident, sure of himself and his gods given purpose, though not to the point of outright arrogance.
Borgar believes his ultimate purpose in life, a purpose granted to him by the gods themselves, is to end the godless tyranny of the dragons once and for all and save his fellow Vikings by uniting the archipelago under his rule. He loathes the idea of incompetent leaders in power, those who could lead their tribes or the tribes of utter into ruin through their foolish courses of action. He desires control over everything, believing that only when he is in control will the archipelago finally know true peace. He views the Dragon Riders as nothing more than a tepid replacement for the fearsome Drago, vikings who would stoop to the company of dragons for the reward of further power. Dragons are nothing more than violent, bloodthirsty animals unleashing misery and ruin upon otherwise thriving Viking villages. It's abundantly clear from his vicious words and actions the level of absolute hatred and loathing he holds for dragons, forbidding any to be brought into his village, save for the unholy offspring of the King of Dragons, his Hidden World trophy and hostage to keep the belligerent Hooligans in check.
Borgar has a personal desire to, in his own words "share the brink of extinction with the dragon hoard, to force them to share the same endling role he now bears, the last of a tribe decimated by dragons." What the dragons did has ensured that they will never find forgiveness in his eyes.
Borgar is a capable knife and axe thrower, and a skilled marskman. He keeps a crossbow on hand that can also serve as a grappling hook. He also knows a basic form of martial arts, taught to him by a foreigner he met who worked for the Northern Alliance. Borgar is also a skilled actor with a convincing performance. No one can truly say they know him.
History Family Tree n/a
age: 16 Borgar washes ashore on Hysteria, the sole survivor of a shipwreck. He's unconscious, half-drowned, and clutching the crown of his tribe tightly to his chest, one he would wear in the future. A passerby discovered him and returned with him back to the village where he was tended to by some of the village women. While in this unconscious state, Borgar was tormented by the recent horrors that decimated his tribe, finally waking three days later in a panic, screaming about the dragons.
When he was finally calmed down, he recounted the morbid tale of how his village was raided and burned to the ground by a horde of dragons and he and his tribe were forced to evacuate and find a new village (leaving out many significant details to give him a more enigmatic aura). The gathered Hysterians take this as a sign of the gods favor in him if he survived not only the storm, but the Doomfang as well. With no other place to call home, and no other survivors of his tribe, Borgar decided to use his newfound reputation as the so-called "godspared" to make a better life for himself. And seek revenge by any means necessary.
ages: 16->17 Hysterian society is at a low point after frequent wars with dragons, other tribes, and even conflicts amongst themselves. At the head is a weak chief, mockingly referred to as "Thorvald the Terribly Timid". He is only lucky to have come into power after the conflicts with the other tribes had been resolved somewhat discordantly. It is during this tulmultuous period that Borgar the "Godspared" as he is often referred to, decides to use his newfound status to his own advantage. If he were to seize power in Hysteria, it could be his second chance to wage war on the dragons. Borgar perfects and delivers speeches to rapt crowds. For the most part, Thorvald doesn't mind the speeches, nor the crowd they seem to gather. However, in further speeches, Borgar begins to subtly suggest that he would be a better leader than Thorvald. This culminates in a final speech, the ultimate spark that will ignite a fresh conflict.
Borgar delivers the speech he calls "The Promise of an Empire". He ends it by stating that while Thorvald promised Hysterians a safe, stable kingdom, Borgar promised them an empire. After such a belligerent speech, a warrant is issued for Borgar's arrest on the grounds of treason. However, many of Borgar's loyal followers break into one of the high judge's towers overlooking Hysteria's cliffs. They defenstrate several of the gathered judges into the writhing sea below. This begins the Hysterian Civil War.
ages:17->18 A period of civil war between Hysterians, fought on Hysteria, Villainy, and in scattered conflicts on several other islands between Hysterians living there. Eventually, Borgar orders a retreat to the island of Villainy that winter to better organize his forces. After crossing the ice, his soldiers destroy it to prevent being followed. Thorvald, not wanting to antagonize the Doomfang by sailing across, doesn't follow him. Borgar uses this time to consolidate his forces, take the time to improve his military's technology, and seize control of Villainy.
The next winter, the "Battle across the Ice" commences, beginning a losing streak for Thorvald's army. He is captured, and eventually joined by his family when Borgar's soldiers seize control of Hysteria's village. Thorvald and his entire family are later executed to prevent any future rivalry for control of Hysteria (though the killing of Thorvald's children still haunts Borgar to this day). Borgar is paraded through the streets of Hysteria's village as the undisputed victor of the civil war.
After a coronation ceremony proclaiming Borgar as the new chief (dictator) of Hysteria, he implements the creation of the "HT", the Hysterian Tranquility, a secret police that enforces Borgar's regime, quietly maintaining it as a surveillance state. They also served as loyal spies throughout the archipelago, even willing to commit suicide if they were captured. HT arrests and execute any high ranking officials affiliated with Thorvald's monarchy. This act also allows Borgar to stealthily take revenge for the Hysterian attack on his tribe's refugees, seeking out and destroying anyone who had authorized the attack. He then annexes the island of Villainy, as well as two other islands mostly populated by Hysterians, naming his new empire "The Hysterical FIT", or Four Island Territory.
age: 18 Borgar is finally able to focus on the dragon attacks against Hysterian FIT's numerous villages. He begins by seeking the dragon trappers out due to their fearsome reputation. He sets up a friendly repertoire with the trappers, including their leader Viggo Grimborn, who he learns much from and even models part of his persona on. He would also learn of the rumored dragon eye, but was unable to locate it. Hysterians, with the aid of the trappers, are succesful in fending off the next dragon attack. Immediately after donating the more valuable dragons to the trappers as thanks for their assistance, Borgar orders the remaining dragons to be drugged, mutilated so they can't fly or even walk, and left out on several uninhabited beaches around Hysteria's four islands as "examples" of what the Hysterians will do to any dragons they capture, like the prisoner in a gibbet. They are kept alive for as long as possible. Hysteria doesn't need rotting dragon corpses and Borgar is sure the message will sink in better if the dragons are still alive to suffer from injury and intermittent periods of starvation. Any dragons foolish enough to attempt to help them are, themselves, frequently captured as well. Once a dragon dies, its body is sailed out to the Wrath of Thor and disposed of, and it's often replaced by another hapless draconic victim. Borgar retains what he learned from the dragon trappers to better defend his village.
Borgar sails around the archipelago to strengthen alliances with several other villages and renew peace treaties, including the Berk and Berserker tribes. While visiting Berk, he comes across the dragon manual, and copies the text within to compile his own dragon manual, especially focusing on their weaknesses.
ages: 18->23 This period is marked by Borgar's heavy focus on improving Hysteria's economy, military, and technology. With the dragons no longer an issue, and stable relationships with the other villages, Borgar is now free to do so. He makes education mandatory, including a dragon slaying class. He also establishes a group to control Hysteria's media and create propaganda. He encourages invention and improvements in technology, creating an industrial revolution in the Hysterian FIT. He also focuses on improving agriculture and domestication, to earn more bountiful harvests. Other tribes living on nearby islands begin to take notice of this.
age: 20 Borgar cuts off all ties with Berk after he learns that they begin coexisting with and even riding dragons. On the side he begins plans for an eventual declare war on Berk and dragonkind. However, he feels Hysteria still isn't up to the level he wants it to be before he can do so, so he's forced to wait several more years.
age: 22 Othgar the Obsequious, the chief of a nearby island, is pressured by his advisors to abdicate in Borgar's favor. Othgar had only just ascended to the throne, and already his advisors were well aware that he was a weak chief in the making. They had seen how much improvement Borgar had brought to the lives of the Hysterians, and preferred to be under his leadership rather than the potential disaster that would be Othgar's. They are succesful, and Othgar abdicates in Borgar's favor. His island is added to Borgar's FIT (now standing for Five Island Territory). Borgar has effectively become the "gold standard" of chieftains in his area of the archipelago, and privately hopes that if other chiefs aren't matching up, their advisors will pressure them as well to cede control of their territory to him. Though other chiefs aren't threatened by his increase in power. In fact, they look up to Borgar for his success in ruling Hysteria FIT.
age: 23 Borgar is forced to put his plans for dragonkind on hold again for several reasons: Ryker's death and Viggo's defection (the latter of which greatly affected him), as well as Dagur's defection to the riders. Borgar cuts off ties with the Berserkers as well as the dragon trappers, after they're swept up in Drago's Northern Alliance. Borgar is well aware of the kind of man Drago is, especially after learning of the death of Thorvald's grandfather amongst the burning of the chiefs. Other tribes nearby are also worried by Drago's growing power, and in a conference held in Hysteria, Borgar delivers the "Right Arm" speech, and proposes an alliance of defense, later known as the HUNT or Hysterical Union of Native Tribes. Under this new alliance, all these tribes would be mobilized for war the instant Drago so much as sets foot on one of the affiliated islands. Some propaganda of this period shows Drago's left arm holding chains manacled around the necks of people and dragons, due to their belief that he's the sort of man who would unhesitatingly shackle people and treat them as little better than the dragons he had already conquered, forced to share the same living space. His left arm was chosen to show that this was an impossible future. HUNT would never give ground to Drago. HUNT also begins taking in refugees from Drago's army, including a tribe that would eventually settle on Dragonvine Island.
ages: 23->25 A period of tension as HUNT is constantly on the lookout for Drago's forces. However, they remain uncontested by Drago. During this period, Borgar also launches several secret projects to research dragons and their abilities, including Projects Stone, Spear, and Midnight.
age: 25 Drago is defeated and the tribes of HUNT celebrate. Shortly thereafter, Borgar delivers his "Zero Tolerance, Zero Mercy" speech to the gathered chieftain members of HUNT. This marks the beginning of an offensive war against the dragons, the "HUNT-Dragons War". Additionally, a standing order is placed for Drago's arrest, should be be found. After his defeat, Borgar's spies learn that Drago may have actually survived. HUNT is fully aware of what Drago will be able to do should he gain power a second time. Contact is resumed with the dragon trappers, as they are no longer under Drago's boot.
A new chieftain, Red Skarde the Reasonably Sociable is appointed to rule the island of Anvil. However, he appeared to be getting too soft on dragons. Fearful of the Anvilians choosing coexistance with the dragons as had the Berkians and Berserkers, and the dragon riders acquiring a foothold on Anvil, Borgar and the other HUNT members mount a quick invasion of Anvil, seizing it with little resistance. Red Skarde is forced to abdicate and sent into exile. HUNT places his younger brother on the throne, though his reign is merely as a puppet of HUNT, especially Borgar, who retains a military presence on Anvil, declaring it a "protectorate". He's also forced to personally discontinue one of his projects after it nearly gets out of hand.
age: 26 Dragon Riders are spotted flying to Dragonvine Island, but they leave before HUNT can form a plan to capture them.
The Dragonvine Incident. After a bulb of dragonvine begins infecting a nearby island with dragonvine, HUNT makes plans to eradicate it and enforces a scorched earth policy on Dragonvine Island. Borgar personally travels to Dragonvine Island under disguise as a mere trader, to warn the tribe living there, but upon learning that they are coexisting peacefully with the silkspanners living there, he changes his mind and departs Dragonvine. HUNT surrounded Dragonvine Island and over the course of a year completely eradicates the dragonvine wearing gronkle armor and using (primitive) flamethrowers, driving the silkspanners to near extinction and forcing the local tribe to evacuate elsewhere. The dragonvine is contained to a single spot on the island and Borgar secures the approval of HUNT to colonize that island. He renames it "Ash Island" and once the colony is successful, adds it to his empire, renaming it "Hysterical SIN" (Six Island Nation). He founds a dragonvine farm on the part of the island where it's contained, and uses the vine in his ongoing war against the dragons.
When reports come in that many of the dragons had fled (to the Hidden World), HUNT celebrates their resulting superiority in number against the dragons and ex-riders, and believe that their onslaught is the cause of the dragon's retreat. However, some dragons remain in the archipelago, so the war remains ongoing, though scaled down. HUNT is fully aware that the dragons had fled somewhere, but don't care where, only hoping they never return to the archipelago. Though they remain prepared just in case the dragons do return. After the fall of the Northern Alliance, Hysteria absorbs the remnants into it's own military force as well as the remaining dragon hunters. Borgar renames HUNT as the "Hysterian Alliance", and adds the dragon hunters, and Outcast Island. He also proposes a "Reclamation Act" to the various Alliance chieftains, advising them to expand their influence to parts of islands formerly occupied by dragons. He acquires the former Rookery as part of this act, renaming it "Grimmel's Island" after the hunter. As it's only the seventh island he conquered, Borgar has no need to rename Hysterical SIN (Seven Island Nation).
age: 37
Borgar receives reports that the ex-riders are starting to cause him trouble. Spies later confirm that the ex-riders haven't taken them to their islands or the islands nearby. It's as if the dragons had disappeared. Intrigued, Borgar kept up the search for another two years, patiently waiting for a clue as to his stolen dragon's whereabouts.
age: 39
A Dragon Hunter ship discovers a small Berk ship escorting a group of dragons from New Berk. With this new information, Borgar personally leads a small team of Hysterian dragon hunters to search the nearby area, certain the dragons were being held in an area just outside the archipelago, though they still came up empty handed.
Then a crewmate finally spotted one.
Atop the rocks surrounding a thundering water fall was a dragon. And not just any dragon but a night fury. The Alpha. It leapt onto the deck of Borgar's ship, eyes narrowed and with a growl caused all but Borgar to retreat from its presence. But Borgar held the dragon's gaze, fearless of and unintimidated by it.
He signaled the ships to turn around and head home. For all intents and purposes it seemed as if the dragon had been succesful in warding off Borgar's search party as it shooed them away with a guttural roar.
But this wasn't the case.
Borgar had found what he was looking for. The place the dragons had retreated to. The godsforsaken home of the vile creatures.
With this in mind, now he needed to figure out a way to get inside. There were numerous issues standing in the way. So Borgar initiated "Project Hel" and set the greatest inventors of Hysteria to work on creating a new means of transportation.
age: 41
After months of research, prototypes, and trials, a dragon-less flight machine was finally produced. Borgar dubbed it the "Sky-Ship". The Sky-Ship was composed of large pieces of leather coated with dragon scales and sewn together in the shape of a huge bag, then attached to a ship with chains and ropes. The ship's walls were lined with dragon-proof cages and a furnace provided heat via metal pipes, filling the leather bag with hot air to keep it afloat. Both the airbag and ship are reinforced with strips of Gronckle Iron, and the deck included various weaponry for subduing dragons. After the completion of the first one, Borgar ordered the production of an entire fleet.
The Sky-Ship fleet proceeded on a course to the Hidden World, where they were engaged in battle with an armada of Berkian and Berserker ships, as well as dragons and riders. After hours of conflict, Borgar was forced to retreat back to Hysteria. Infuriated by the loss and now even more determined to penetrate the dragon's nest, Borgar ordered a second fleet to be produced.
Just weeks after the first battle, Borgar returned with more Sky-Ships, warships, and soldiers. After the travesty of the first battle, he knew the only way to earn a victory would be to force the hand of his enemies. He scanned their forces for an achilles heel, finally spotting the Alpha's children. On his signal, three of his Sky-Ships descended upon the Night Lights. The ensuing conflict resulted in a plasma shot sending one of the Sky-Ships hurtling into a warship just below. Further fighting ensued before victory was ensured.
Borgar immediately ordered a cease fire and addressed his enemies's Alphas directly. Ruffrunner was now his caged hostage and if they didn't stand down he wouldn't hesitate to execute the black/white dragon. On his signal, soldiers surrounded the cage with readied weapons. His gaze remained unwavering as he focused it on the Alphas.
Hiccup conceded.
Borgar's army immediately raided the Hidden World, captured numerous dragons, and returned home with their draconic spoils. As a side effect, many dragons left in search of a new home, with most moving to New Berk. Very few have returned to the part of the archipelago close to Hysteria though. Borgar retained his new draconic "pet" in his home, ordering that Ruffrunner was to remain unharmed and in good condition.
Borgar delivers the "Total Eradication" Speech to the Alliance to assuage their collective fear and anger that the dragons had returned due to his invasion of the Hidden World. He believed it was better to seek out and destroy them than let them hide out somewhere, as that would only give them the chance to increase their numbers unencumbered by outside forces. He also displayed a caged Ruffrunner as proof that the Alphas of New Berk and the dragons could do little to stop him. The dragon war is scaled up as a result of the dragons returning en masse to the archipelago.
The Scauldron Island incident. Several Scauldrons are spotted returning to the island. Borgar sends his forces to attack the Scauldrons. Using ropes the dragons are dragged on to the beaches of Scauldron Island. Using Sky-Ships, Borgar deposited cages of wolves on the beaches, then ordered the wolves released upon the weak and defenceless Scauldrons. In case more Scauldrons show up, he retains part of his military presence on Scauldron Island as another "protectorate", renaming it "Loch Island".
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